Every culture has warriors who hone their strength, tactics, and aggression to a deadly edge. Legionaries, knights, samurai, fencers, wrestlers . . . all aremartial artists.GURPS Martial Artsgives you the tools to create and play these dedicated fighters:
Descriptions and statistics for over 100 fighting styles of all kinds.
Nearly 100 combat techniques covering realistic and cinematic moves with bare hands and weapons. Customize a multi-attack Combination or a precise Targeted Attack or use the design system to inventnewtechniques.
Detailed statistics for more than 70 weapons and notes on over 200 plus rules for improvising and customizing weapons.
Expanded combat rules thatdoublethe options in theBasic Set.
Dozens of flexible Style Perks that let you bend the rules to personalize your fighting style.
Advice to players on how to create any kind of martial artist. Includes quick-start templates, innovative uses for existing abilities, and new cinematic skills.
Biographies of famous martial artists and a timeline to assist historical games.
Guidance for GMs on how to use all of this in an exciting campaign.