Start playing Warhammer 40,000 with the Command Edition – a set designed to give you a comprehensive start with the world’s best sci-fi wargame. With models, rules, guides to help you begin and muc...
Stormboyz, the shock troops of many successful warbands, dedicate their lives to the time honoured martial disciplines of drilling, marching and hurtling through the air. To this end they go to ...
Stepping out from the fog of war come the Rubricae. Many of these undying warriors were psykers in their own right, before an ancient curse damned them to an eternity as living husks – their baroqu...
Though much of an infantry regiment is made up of rank-and-file Guardsmen, those soldiers with an affinity for bulky and more complicated weaponry are often gathered together within a dedicated hea...
The Chaos Cultists can be found almost anywhere the Imperium has spread. At first glance they are indistinguishable from normal men, but under their clothes, the flesh is tattooed and branded with ...
Scarab Occult Terminators were once the finest psykers in the Thousand Sons Legion, bodyguards to Magnus the Red himself. Reduced to dust along with their brethren, they now possess only an echo of...
Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of tradition...
Space Marine Captains equipped with jump packs can lead their warriors as the speartip of an airborne assault. Superlative warriors and inspiring leaders, they thrive at the very forefront of battl...
Chaplains rouse Space Marines to war with their litanies of faith, and never is this spiritual fortification more vital than amidst the blood and horror of boarding actions and beachhead strikes. T...
An iconic rendering of T'au technological progress and ingenuity, the XV8 Crisis Battlesuit is a thing of joy to behold in battle - unless you're its target. Skimming along on the j...
Minka Lesk. The Last Whiteshield of Kasr Myrak, forged in the fires of the Fall of Cadia, now a Captain in the Cadian 101st Regiment. Lesk owes her meteoric rise throug...
In the grim darkness of the far future, there is only war. Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity b...
Boss Snikrot is no mere Ork cutthroat – he is a murderous legend whose obsession with guerilla warfare has seen him hone the kunnin' taktiks of the Blood Axe clan into an almost supernatural ma...
The First. The Son of the Forest. The Master of Caliban. The Primarch of the Dark Angels. Lion El'Jonson stalks from mist-wreathed shadow realms like an ancient questing knight, hunting the ...
The Cerberus is a rare variant of the Spartan chassis that uses its massive hull to mount a prototype neutron laser projector, as well as the sizable arc-reactors and radiation shielding needed ...
Azrael is Supreme Grand Master of the Dark Angels, defender of his Chapter's honour, and a beacon of inspiration to his battle-brothers. The Keeper of the Truth is renowned for his tactical abil...
The Adeptus Mechanicus are the undisputed masters of Humanity's technological secrets – many of which date back thousands of years before the birth of the Imperium. The avaricious Tech-Priests will...
Ordnance Teams crew some of the largest human-portable weapons fielded by the Astra Militarum. From bombast field guns that lob heavy shells over buildings and intervening squa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '