The T’au are a young and dynamic race of technologically advanced aliens whose empire is spreading like wildfire across the stars. Ruled and guided by the enigmatic Ethereals, the T’au seek to unite every sentient being under the light of the T’au’va, or Greater Good. They prefer that others join this growing alliance willingly, but do not hesitate to use force to fulfil their destiny wherever they must. At the forefront of this fight are the Hunter Cadres of the Fire Caste. Comprising highly mobile and well-armed soldiery, led and supported by veteran warriors piloting deadly battlesuits, gunships and strike fighters, these armies sweep all before them in a blizzard of devastating firepower. Signature battle strategies such as the decisive Mont’ka or the cunning ambush of the Kauyon see the enemy outmanoeuvred at every turn, while their potent blend of technological might and ideological fanaticism ensure the T’au achieve victory after victory.
This 136-page book comprehensively covers the T'au Empire. It has everything you need to bring the technological might of the T'au to bear on the tabletop in order to expand the empire, plus a selection of lore and art to inspire your own collection.
Inside this hardback codex you'll find:
- The origins of the T'au Empire, their desire for unity through the Greater Good, and their will to expand as a species - A detailed description T'au's caste-based society, the various Spheres of Expansion, the Septs that form the Empire, and the technological and military might of the T'au - Background information on the Ethereals, as well as characters such as Aun'Shi, Shadowsun, and Commander Farsight - A showcase of stunningly painted Citadel miniatures - 37 datasheets for the units that make up the T'au forces, from squads of Fire Warriors, to incredible Battlesuits, and heavily armed tanks - Battle-forged rules that represent how the T'au wage war, from Sept Tenets, Cadre Commands, Independent Powers, as well as Bespoke Stratagems, Prototype Systems, and more. - Crusade Rules that let you bring the Greater Good to various planets through overpowering force and subtle diplomacy - And more!
Returns Our policy All Sales are Final. Exceptions are only for damage during delivery and claims for damages must be made within 24 hours of receipt of delivery.
To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.
Non-returnable items: - Gift cards - Downloadable software products
To complete your return, we require a receipt or proof of purchase. Please do not send your purchase back to the manufacturer.
Refunds (if applicable) Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund. If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within a certain amount of days.
Late or missing refunds (if applicable) If you haven’t received a refund yet, first check your bank account again. Then contact your credit card company, it may take some time before your refund is officially posted. Next contact your bank. There is often some processing time before a refund is posted. If you’ve done all of this and you still have not received your refund yet, please contact us at onlinesales@darkholdgames.com.
Exchanges (if applicable) We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at onlinesales@darkholdgames.com and send your item to: Darkhold Games, 111 North Barron Street, Eaton OH 45320, United States.
Gifts If the item was marked as a gift when purchased and shipped directly to you, you’ll receive store credit for the value of your return. Once the returned item is received, store credit will be applied to your account.
If the item wasn’t marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, the original purchaser will need to authorize our working with you for a return.
Shipping To return your product, you should mail your product to: Darkhold Games, 111 North Barron Street, Eaton OH 45320, United States
You will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.
Depending on where you live, the time it may take for your exchanged product to reach you, may vary.
If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '