Mark Sumimoto and Kevin Siembieda present one of the wonders of Rifts Earth -- the Dimensional Market at Splynn, in Atlantis. A place where it is said that anything, & everything, including peo...
Monsters and magic galore! Inspired by Russian myth, but given that ol' Rifts® twist. Plus more on the Russian people, life styles and the Warlords of Russia.
Mystic Kuznya and their magic weapons...
Rifts® Warlords of Russia™ is packed with world information about Western Russia, the Warlords who rule it, and their legions of incredible cyborg warriors. Other character classes include the Coss...
An indepth look at the new American Indian, various tribes, cultures, magic, and gods. While the White Man wars with D-Bees, sorcerers and his brothers in the East, the Red Man is quietly building ...
At last, the Western Wilderness (a no man's zone forbidden to citizens of the CS) is outlined and explored.
17 new O.C.C.s, including the Cowboy, Gunslinger, Psi-Slinger, CyberSlinger, Bounty Hunt...
The Coalition State of Lone Star is a wild and woolly place of contrast and conflict. The Coalition States claims the entire State of Texas as their own, but they only control a small corner of it....
A Coalition plot fools a number of innocent people into undergoing Juicer augmentation. When the lies are revealed, a Juicer army rises up to lay siege to the CS city of Newtown. Chaos erupts as Ju...
Rifts® Adventure Sourcebook One: Chi-Town 'Burbs is a 48 page sourcebook set in one of the Chi-Town Burbs. In fact, the initial subject of the first several books is likely to outline and develop ...
Emperor Prosek is ready to launch a surprise military campaign of conquest and genocide!
Rumors of the Coalition States' plans to invade Tolkeen and other plots to strengthen and expand the CS ho...
This issue is all about the gaming experience, mystery, new character classes, adventure, strange people, exotic lands, monsters, and battling the forces of evil. A fun read with material for pla...
A compendium of bionic and cybernetic systems in the Rifts North America setting, with information about Partial and Full Conversion Cyborgs, Headhunters, City Rats, the Cyber-Doc and more. A mus...
All Crew to Battle Stations!
Mega-thrusters are go! Taking adventure to the stars requires a sturdy vessel to get you there, which is why this Starfinder Flip-Mat provides you with two very differ...
It's a Jungle Out There!
Whether the heroes are mounting an expedition into the jungle to find the ruins of a lost city or simply looking forward to a vacation in the tropics, no Game Master wants...
The characters, villains, and starships of the Against the Aeon Throne Adventure Path come alive on your tabletop with this collection of more than 100 creature and starship pawns, designed for us...
Rifts South America is a hotbed of intrigue and conflict. There are the mysteries of the Nazca Lines (a magic, alien defense system), the return of ancient gods, alien invaders, mutants, Inca undea...
Rifts® Underseas is a fabulous world as unique and expansive as any Rifts® Dimension Book®! Fans may be surprised at the scope of characters, abilities and adventure available to them, both underse...
Rifts® Africa outlines key places, people, customs, and societies located in the wilderness of Rifts Africa.
The demonic Four Horsemen of the Apocalypse threaten to destroy all life on Earth. Once ...
Rifts® Africa outlines key places, people, customs, and societies located in the wilderness of Rifts Africa.
The demonic Four Horsemen of the Apocalypse threaten to destroy all life on Earth. Once ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '