The perfect introduction to the Nighthaunt faction from Warhammer Age of Sigmar, this kit contains 4 push-fit Glaivewraith Stalker miniatures, 6 pots of paint and a starter brush. The miniature...
The Arch-Warlock marches into battle clad in a mighty iron frame that grants him exceptional strength and durability. Armed with a ferocious stormcage halberd, he can summon a tempest of warp light...
Graceful of mind as well as of body, the Lumineth Realm-lords are the quintessence of all that is aelven. Their speech is eloquent and their mastery of arcane matters supreme, for the Ten Paradises...
Graceful of mind as well as of body, the Lumineth Realm-lords are the quintessence of all that is aelven. Their speech is eloquent and their mastery of arcane matters supreme, for the Ten Paradises...
Black Templar Castellans function as Lieutenants for this esoteric successor Chapter. Acting as the right hand of their Marshal, they help direct their battle-brothers in war. By handling the s...
The Emperor's Champion is a humble warrior plucked out of the ranks of the Black Templars by the divine will of the Emperor himself. The furious blows of the enemy ring from his nigh-impenetrab...
Leading their Black Templars brethren from the front lines, Marshals exemplify the strength and skill of the warriors under their command. They are paragons of strategic genius with centuries o...
Weapons like meltaguns enable an Imperial Guard squad to confront more heavily armoured foes while still retaining their mobility. A single model in an Infantry squad...
Be'lakor, the Dark Master, is the first of the Daemon Princes and a consummate champion of Chaos. Wreathed in ethereal shadows and lifted high above the battlefield on monstrous wings, Be'lakor reg...
When Chaos Knights march to war they do so emblazoned with the icons of their Houses and marks showing their devotion to the Dark Gods. Decorate your Desecrators, Rampagers, Despoi...
The Citadel Figure Cases are the perfect way to transport and protect your Citadel miniatures. Containing one set of our revolutionary channel foam, the Citadel Skirmish Figure Case has been spe...
You may have noticed a common theme amongst models and scenery pieces from the Warhammer 40,000 and Warhammer Age of Sigmar ranges – skulls. They’re everywhere, decorating the walls of Khornate kee...
Straken has survived decades of war. It was whilst he was still a grizzled sergeant that he earned the bionic replacement that would become both his trademark and his monik...
Jarran Kell is a fearsome fighter and Ursarkar Creed's right-hand man. Kell has made keeping Creed alive his life's work and has a multitude of wounds and scars to prove it. In b...
The Bloodletters form the core of the vast legions of the Lord of Battle. Believed to have been foremost amongst the Blood God's followers in mortal life, their will is as implacab...
Deathmasters are the greatest assassins of the Clans Eshin, trained in the shadowy arts of stealth and contracted to slay those whom influential skaven deem too dangerous to live. Armed with poison...
Clad in corroded armour, their lifeless hands gripping swords, spears and shields these undead warriors take up their blades when the clarion call of battle sounds, ready once more to fight for the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '