Throughout history, Beasts and Wizards have fought over the fate of humanity. Now it is 2500 and the battle has begun again. Each side draws upon the Gifted, those humans with special psychic gift...
Unleash the Beasts
Over 400 of fantasy's fiercest foes burst from the pages of this enormous 360-page compendium of the most popular and commonly encountered creatures in the world of Pathfinder! F...
While a museum is meant to be a place of learning and wonder, it's no surprise at just how often adventures pop up within them! There's always a fresh new surprise waiting at the museum, and no Gam...
Adventurers need a place to gather between their far-off journeys and dangerous quests, and the Pathfinder Lodge provides the perfect guildhall for their rare moments of rest between adventures. O...
Whether your party is looking for contacts in the criminal underworld or fleeing from an angry thieves' guild, no Game Master wants to spend time drawing every darkened alley and ramshackle storefr...
Sooner or later, every group of adventurers ends up in a tavern! Pathfinder Flip-Mat Classics provide ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master, chosen fro...
What forgotten mysteries and deadly perils await in the depths of the jungle? No Game Master wants to put the action on pause to draw every overgrown ruin or tangle of tropical trees. Fortunately, ...
Bring the exciting adventures of the Troubles in Otari Pathfinder Adventure anthology to life on your tabletop with this double-sided full-color Flip-Mat featuring key encounter locations from the ...
What do you do when the heroes get lost in the woods or decide to head off-road to seek adventures? With the Pathfinder Flip-Tiles: Wilderness Starter Set, we've got you covered! This set features ...
Adventure Awaits!
An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry f...
For nearly 5,000 years, the great city of Absalom has stood at the center of the Inner Sea region's culture, commerce, and prophecy. Now, after the death of its founder-god Aroden, the disappearan...
An adventurer's life can be difficult, but long journeys and heavy burdens are easier when you have company. This guide to the world of Pathfinder presents the people and organizations that can hel...
It's not always what you know, but who you know! The heroes of the Age of Lost Omens forge their path through an uncertain world, but that world has been shaped by many others who came before or w...
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and t...
The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. L...
See the scenic Inner Sea with the Lost Omens Travel Guide! This book is your companion to the culture, life, and sights of the Inner Sea, guiding you through a variety of topics of interest. With ...
Claim Your Destiny
This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of h...
Enemies and allies from the Age of Ashes Adventure Path descend onto your tabletop with the Age of Ashes Pawn Collection, featuring more than 100 pawns for use with Pathfinder Second Edition or any...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '